M:tG card similarity search
2G · Creature — Human Druid
{T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. 1/2
Name | Mana | Type | Text |
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Krenko's Buzzcrusher | 2RR | Artifact Creature — Insect Thopter | Flying, trample When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. 4/4 |
Unity of Purpose | 3U | Instant | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it. |
Callous Oppressor | 1UU | Creature — Cephalid | You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor enters the battlefield, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. 1/2 |
Sandstone Deadfall | 3 | Artifact | {T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature. |
Vivisurgeon's Insight | 3UU | Sorcery | Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Hormagaunt Horde | XG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand. 1/1 |
Scryb Ranger | 1G | Creature — Faerie Ranger | Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
Interdict | 1U | Instant | Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card. |
Nezumi Freewheeler | 3B | Creature — Rat Samurai | Menace When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.) {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 3/3 |
Treasure Cruise | 7U | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards. |