Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Krosan Warchief

2G · Creature — Beast

Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast. 2/2

Similar cards

Color identity:
NameManaTypeText
Savvy Trader 3GCreature — Human Citizen When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost {1} less to cast. 3/3
March of Swirling Mist XUInstant As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Gnoll Hunting Party 5RCreature — Gnoll This spell costs {1} less to cast for each creature you attacked with this turn. Double team As long as it's your turn, Gnoll Hunting Party has first strike. 4/4
Flamekin Herald 2RCreature — Elemental Wizard Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2
Esior, Wardwing Familiar 1ULegendary Creature — Bird Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.) 1/3
The Ur-Dragon 4WUBRGLegendary Creature — Dragon Avatar Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. 10/10
Mage Duel 2GSorcery This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Earthquake Dragon 14GCreature — Elemental Dragon This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. 10/10
Kaza, Roil Chaser URLegendary Creature — Human Wizard Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. 1/2
Machine Over Matter 1UInstant This spell costs {1} less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand.
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