Card Codex

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17 May 2024: Card library updated.

Krumar Bond-Kin

3BB · Creature — Orc Warrior

Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/3

Similar cards

Color identity:
NameManaTypeText
Pharika's Disciple 3GCreature — Centaur Warrior Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/3
Serpent-Blade Assailant 2GCreature — Elf Warrior Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch 2/1
Khenra Eternal 1BCreature — Zombie Jackal Warrior Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) 2/2
Eladamri, Lord of Leaves GGLegendary Creature — Elf Warrior Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.) 2/2
Goblin Freerunner 3RCreature — Goblin Warrior Ally Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.) 3/2
Boggart Brute 2RCreature — Goblin Warrior Menace (This creature can't be blocked except by two or more creatures.) 3/2
Scuzzback Scrapper R/GCreature — Goblin Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/1
Krenko's Enforcer 1RRCreature — Goblin Warrior Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/2
Goblin Wardriver RRCreature — Goblin Warrior Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2
Goblin Spelunkers 2RCreature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
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