M:tG card similarity search
2 · Artifact
{2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
Name | Mana | Type | Text |
---|---|---|---|
Combat Medic | 2W | Creature — Human Cleric Soldier | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2 |
Treacherous Link | 1B | Enchantment — Aura | Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. |
Angel of Suffering | 3BB | Creature — Nightmare Angel | Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3 |
Hallowed Healer | 2W | Creature — Human Cleric | {T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold — {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard. 1/1 |
Chant of Vitu-Ghazi | 6WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. |
Kjeldoran Royal Guard | 3WW | Creature — Human Soldier | {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. 2/5 |
Caregiver | W | Creature — Human Cleric | {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Kaiso, Memory of Loyalty | Legendary Creature — Spirit | Flying Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. 3/4 | |
Collector Protector | 3WW | Creature — Human Gamer | {W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. 2/5 |
Kor Haven | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. |