M:tG card similarity search
1GG · Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.
Name | Mana | Type | Text |
---|---|---|---|
Animate Land | G | Instant | Until end of turn, target land becomes a 3/3 creature that's still a land. |
Tectonic Instability | 2R | Enchantment | Whenever a land enters the battlefield, tap all lands its controller controls. |
Molten Rain | 1RR | Sorcery | Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. |
Army Ants | 1BR | Creature — Insect | {T}, Sacrifice a land: Destroy target land. 1/1 |
Natural Affinity | 2G | Instant | All lands become 2/2 creatures until end of turn. They're still lands. |
Embodiment of Fury | 3R | Creature — Elemental | Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3 |
Choking Sands | 1BB | Sorcery | Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. |
Crackling Emergence | 1R | Enchantment — Aura | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. |
Wall of Resurgence | 2W | Creature — Wall | Defender When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 0/6 |
Living Lands | 3G | Enchantment | All Forests are 1/1 creatures that are still lands. |