Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kudzu

1GG · Enchantment — Aura

Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.

Similar cards

Color identity:
NameManaTypeText
A-Sprouting Goblin 1RCreature — Goblin Druid Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2
Collective Restraint 3UEnchantment Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Goblin Caves 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
Broken Bond 1GSorcery Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Great Whale 5UUCreature — Whale When Great Whale enters the battlefield, untap up to seven lands. 5/5
Exploding Borders 2RGSorcery Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.
Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Toil to Renown 1GSorcery You gain 1 life for each tapped artifact, creature, and land you control.
Avenger of Zendikar 5GGCreature — Elemental When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. 5/5
Restless Vents Land Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.
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