M:tG card similarity search
4R · Creature — Human Shaman
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Mutational Advantage | 1GU | Instant | Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Horn of Deafening | 4 | Artifact | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. |
Safeguard | 3WW | Enchantment | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. |
Vigor | 3GGG | Creature — Elemental Incarnation | Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Dauthi Voidwalker | BB | Creature — Dauthi Rogue | Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. 3/2 |
Perilous Myr | 2 | Artifact Creature — Phyrexian Myr | When Perilous Myr dies, it deals 2 damage to any target. 1/1 |
The Great Work | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). | |
Ignoble Soldier | 2W | Creature — Human Soldier | Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. 3/1 |
Vampiric Dragon | 6BR | Creature — Vampire Dragon | Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. 5/5 |
Ogre Siegebreaker | 2BR | Creature — Ogre Berserker | {2}{B}{R}: Destroy target creature that was dealt damage this turn. 4/3 |