M:tG card similarity search
1WB · Legendary Creature — Dog
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Purge | 1W | Instant | Destroy target artifact creature or black creature. It can't be regenerated. |
Shadow in the Warp | 1RG | Enchantment | The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player. |
Squee, the Immortal | 1RR | Legendary Creature — Goblin | You may cast Squee, the Immortal from your graveyard or from exile. 2/1 |
Graveyard Glutton | Creature — Werewolf | Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Tombfire | B | Sorcery | Target player exiles all cards with flashback from their graveyard. |
Mnemonic Wall | 4U | Creature — Wall | Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. 0/4 |
Grapple with the Past | 1G | Instant | Mill three cards, then you may return a creature or land card from your graveyard to your hand. |
Verduran Emissary | 2G | Creature — Human Wizard | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. 2/3 |
Witchstalker | 1GG | Creature — Wolf | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker. 3/3 |
Antique Collector | 1G | Creature — Human Rogue | Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." 2/2 |