M:tG card similarity search
2RR · Legendary Creature — Ogre Spirit
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Nadir Kraken | 1UU | Creature — Kraken | Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. 2/3 |
Redtooth Vanguard | 1G | Creature — Elf Warrior | Trample Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. 3/1 |
Ratchet, Field Medic | 2W | Legendary Artifact Creature — Robot | More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.) Lifelink Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped. 2/4 |
Viashino Slaughtermaster | 1R | Creature — Viashino Warrior | Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn. 1/1 |
Venerable Warsinger | 1RW | Creature — Spirit Cleric | Vigilance, trample Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. 3/3 |
Moss Kami | 5G | Creature — Spirit | Trample 5/5 |
Souldrinker | 3B | Creature — Spirit | Pay 3 life: Put a +1/+1 counter on Souldrinker. 2/2 |
Nissa, Resurgent Animist | 2G | Legendary Creature — Elf Scout | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. 3/3 |
Armory Automaton | 3 | Artifact Creature — Construct | Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) 2/2 |
Clash of Realities | 3R | Enchantment | All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." |