M:tG card similarity search
1GW · Legendary Creature — Cat Warrior
Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Steel Leaf Champion | GGG | Creature — Elf Knight | Steel Leaf Champion can't be blocked by creatures with power 2 or less. 5/4 |
Warbeast of Gorgoroth | 4R | Creature — Beast | Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 5/4 |
Chakram Retriever | 4U | Creature — Elemental Dog | Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature. 2/4 |
Hewed Stone Retainers | 3 | Artifact Creature — Golem | Cast this spell only if you've cast another spell this turn. 4/4 |
Havengul Vampire | 3R | Creature — Vampire | Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. 2/2 |
River's Grasp | 3U/B | Sorcery | If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) |
Flow of Ideas | 5U | Sorcery | Draw a card for each Island you control. |
Frontier Mastodon | 2G | Creature — Elephant | Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. 3/2 |
Deluxe Dragster | 4U | Artifact — Vehicle | Deluxe Dragster can't be blocked except by Vehicles. Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2 4/3 |
Choose Your Weapon | 2G | Instant | Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying. |