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17 May 2024: Card library updated.

Kutzil, Malamet Exemplar

1GW · Legendary Creature — Cat Warrior

Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Frenzied Gorespawn 3BRCreature — Horror When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. 4/4
Leeches 1WWSorcery Target player loses all poison counters. Leeches deals that much damage to that player.
Triarch Stalker 3BBArtifact Creature — Necron Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace. 4/5
Information Booth Artifact — Attraction Visit — Draw a card.
Outland Boar 2RGCreature — Boar Outland Boar can't be blocked by creatures with power 2 or less. 4/4
Truth or Consequences 2URSorcery Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Anax, Hardened in the Forge 1RRLegendary Enchantment Creature — Demigod Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. */3
Nightmare 5BCreature — Nightmare Horse Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. */*
Opalescence 2WWEnchantment Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Mosstodon 4GCreature — Plant Elephant {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3
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