M:tG card similarity search
1R · Creature — Goblin
If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost. Haste 1/1
Name | Mana | Type | Text |
---|---|---|---|
Vengevine | 2GG | Creature — Elemental | Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. 4/3 |
Demilich | UUUU | Creature — Skeleton Wizard | This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. 4/3 |
Unnerving Assault | 2U/R | Instant | Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.) |
Dire Fleet Daredevil | 1R | Creature — Human Pirate | First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. 2/1 |
Goblin Chieftain | 1RR | Creature — Goblin | Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. 2/2 |
Leyline Tyrant | 2RR | Creature — Dragon | Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. 4/4 |
Otaria | Plane — Dominaria | Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.) Whenever chaos ensues, take an extra turn after this one. | |
Shared Trauma | B | Sorcery | Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way. |
Mnemonic Betrayal | 1UB | Sorcery | Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal. |
Snaremaster Sprite | U | Creature — Faerie Wizard | Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1 |