M:tG card similarity search
2RR · Enchantment
Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Name | Mana | Type | Text |
---|---|---|---|
Avacyn's Judgment | 1R | Sorcery | Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. |
Search the Premises | 3W | Enchantment | Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Dormant Gomazoa | 1UU | Creature — Jellyfish | Flying Dormant Gomazoa enters the battlefield tapped. Dormant Gomazoa doesn't untap during your untap step. Whenever you become the target of a spell, you may untap Dormant Gomazoa. 5/5 |
Ashnod's Battle Gear | 2 | Artifact | You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. |
Intruder Alarm | 2U | Enchantment | Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
Lightning Prowess | 2R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target." |
Decision Paralysis | 3U | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
Frost Breath | 2U | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
Done | 3U | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
The Flux | 2RR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}. |