Card Codex

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17 May 2024: Card library updated.

Kytheon's Irregulars

2WW · Creature — Human Soldier

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {W}{W}: Tap target creature. 4/3

Similar cards

Color identity:
NameManaTypeText
Ikiral Outrider 1WCreature — Human Soldier Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance 1/2
Custodian of the Trove 3Artifact Creature — Golem Defender Custodian of the Trove enters the battlefield tapped. 2/5
Castle Ardenvale Land Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Zulaport Chainmage 3BCreature — Human Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. 4/2
Ardenvale Tactician 1WWCreature — Human Knight Flying 2/3
Writ of Return 3BBSorcery Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Castle Vantress Land Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
Icatian Scout WCreature — Human Soldier Scout {1}, {T}: Target creature gains first strike until end of turn. 1/1
Icebind Pillar 2USnow Artifact {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
Pacification Array 1Artifact {2}, {T}: Tap target artifact or creature.
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