M:tG card similarity search
3UU · Sorcery
Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Name | Mana | Type | Text |
---|---|---|---|
Candlekeep Sage | 2U | Legendary Enchantment — Background | Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card." |
Plundering Predator | 4R | Creature — Dragon | Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3 |
Propagator Primordium | 1G | Creature — Fungus | When Propagator Primordium enters the battlefield, conjure two cards named Propagator Primordium into your graveyard. At the beginning of your upkeep, put a spore counter on Propagator Primordium. Remove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield. 3/3 |
Femeref Enchantress | GW | Creature — Human Druid | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2 |
Library Larcenist | 2U | Creature — Merfolk Rogue | Whenever Library Larcenist attacks, draw a card. 1/2 |
Vedalken Archmage | 2UU | Creature — Vedalken Wizard | Whenever you cast an artifact spell, draw a card. 0/2 |
Case of the Pilfered Proof | 1W | Enchantment — Case | Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
Timetwister | 2U | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) |
Oath of Nissa | G | Legendary Enchantment | When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. |