Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Laboratory Drudge

3U · Creature — Zombie Horror

At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Metamorphic Wurm 3GGCreature — Elephant Wurm Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. 3/3
Vines of Vastwood GInstant Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Mizzium Meddler 2UCreature — Vedalken Wizard Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. 1/4
Frost Walker 1UCreature — Elemental When Frost Walker becomes the target of a spell or ability, sacrifice it. 4/1
Wort, Boggart Auntie 2BRLegendary Creature — Goblin Shaman Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. 3/3
Grave Exchange 4BBSorcery Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Maestros Initiate 2BCreature — Human Citizen {4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. 3/1
Skittering Cicada 3Creature — Insect Flash You may cast colorless spells as though they had flash. Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value. 2/2
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
Rumor Gatherer 1WWCreature — Elf Wizard Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. 2/1
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