M:tG card similarity search
3U · Creature — Zombie Horror
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Skizzik | 3R | Creature — Elemental | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it. 5/3 |
Convergence of Dominion | 3 | Artifact | Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana. Translocation Protocols — {3}, {T}: Mill three cards. |
Whip of Erebos | 2BB | Legendary Enchantment Artifact | Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery. |
Vitality Salve | Artifact | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield. | |
Drana and Linvala | 1WWB | Legendary Creature — Vampire Angel | Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. 3/4 |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Grell Philosopher | 2U | Creature — Horror Wizard | Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4 |
Discordant Spirit | 2BR | Creature — Spirit | At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit. 2/2 |
Scheming Fence | WU | Creature — Human Citizen | As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3 |
Dennick, Pious Apprentice | WU | Legendary Creature — Human Soldier | Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3 |