M:tG card similarity search
3U · Creature — Zombie Horror
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Greed | 3B | Enchantment | {B}, Pay 2 life: Draw a card. |
Medomai's Prophecy | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library. |
Faerie Tauntings | 2B | Tribal Enchantment — Faerie | Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. |
Soul Transfer | 1BB | Sorcery | Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. • Exile target creature or planeswalker. • Return target creature or planeswalker card from your graveyard to your hand. |
Inaction Injunction | 1U | Sorcery | Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card. |
Groundling Pouncer | 1G/U | Creature — Faerie | {G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1 |
Fa'adiyah Seer | 1G | Creature — Human Shaman | {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1 |
Dark Petition | 3BB | Sorcery | Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}. |
Nightfall Predator | Creature — Werewolf | {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 | |
Torture Chamber | 3 | Artifact | At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way. |