Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Labyrinth Guardian

1U · Creature — Illusion Warrior

When Labyrinth Guardian becomes the target of a spell, sacrifice it. Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) 2/3

Similar cards

Color identity:
NameManaTypeText
Eriette, the Beguiler 1WUBLegendary Creature — Human Warlock Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. 4/4
Child of Thorns GCreature — Spirit Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1
A-Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4
Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. 3/3
Wilson, Fearsome Bear 1BGLegendary Creature — Bear Warrior Menace, reach, trample Ward {2} {1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery. 4/4
Repeated Reverberation 2RRInstant When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
Creepy Puppeteer 3RCreature — Human Rogue Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3
Conversion 2WWEnchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains.
Glaciers 2WUEnchantment At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains.
Conjurer's Bauble 1Artifact {T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Page 273