Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lady of Laughter

3WW · Creature — Faerie Noble

Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. 4/5

Similar cards

Color identity:
NameManaTypeText
Indentured Djinn 1UUCreature — Djinn Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4
Temporal Distortion 3UUEnchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Alora, Cheerful Scout 3GULegendary Creature — Halfling Rogue Scout Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. 4/4
Bronzebeak Foragers 3WCreature — Dinosaur When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. {X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life. 3/4
Unquestioned Authority 2WEnchantment — Aura Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.
Sleeper Dart 2Artifact When Sleeper Dart enters the battlefield, draw a card. {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
Faithful Mending WUInstant You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mystic Archaeologist 1UCreature — Human Wizard {3}{U}{U}: Draw two cards. 2/1
Third Path Savant 2UCreature — Human Wizard {7}: Draw two cards. 2/3
Radiant Solar 5WCreature — Angel Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6
Page 191