M:tG card similarity search
3W · Instant
Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Name | Mana | Type | Text |
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Scrappy Bruiser | 3R | Creature — Raccoon Warrior | Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/4 |
Pulse of Murasa | 2G | Instant | Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
Shigeki, Jukai Visionary | 1G | Legendary Enchantment Creature — Snake Druid | {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. 1/3 |
Zoological Study | 2G | Sorcery — Adventure | Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) |
Instill Furor | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." |
Number Crunch | 2U | Instant | Return target permanent to its owner's hand. Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return Number Crunch from your graveyard to your hand. |
Sedraxis Alchemist | 2B | Creature — Zombie Wizard | When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2 |
Angelic Accord | 3W | Enchantment | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. |
Storm of Souls | 4WW | Sorcery | Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls. |
Struggle for Sanity | 2BB | Sorcery | Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard. |