Card Codex

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17 May 2024: Card library updated.

Lagomos, Hand of Hatred

1BR · Legendary Creature — Human Shaman

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Wort, the Raidmother 4R/GR/GLegendary Creature — Goblin Shaman When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) 3/3
Ardenn, Intrepid Archaeologist 2WLegendary Creature — Kor Scout At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) 2/2
Grim Reminder 2BInstant Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
Shiv Plane — Dominaria All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever chaos ensues, create a 5/5 red Dragon creature token with flying.
Rampant Rejuvenator 3GCreature — Plant Hydra Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. 0/0
Farhaven Elf 2GCreature — Elf Druid When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1
Wild Wanderer 3GCreature — Elf Druid When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/2
Crawling Sensation 2GEnchantment At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Silversmote Ghoul 2BCreature — Zombie Vampire At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. 3/1
Bond of Revival 4BSorcery Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
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