M:tG card similarity search
3G · Enchantment
Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Cruel Celebrant | WB | Creature — Vampire | Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2 |
Vexing Sphinx | 1UU | Creature — Sphinx | Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx dies, draw a card for each age counter on it. 4/4 |
Colonel Autumn | 1WB | Legendary Creature — Human Soldier | Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3 |
Valentin, Dean of the Vein | B | Legendary Creature — Vampire Warlock | Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 1/1 |
Easterling Vanguard | 1B | Creature — Human Warrior | When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 2/1 |
Iron Apprentice | 1 | Artifact Creature — Construct | Iron Apprentice enters the battlefield with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. 0/0 |
Bishop of Wings | WW | Creature — Human Cleric | Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. 1/4 |
Nykthos Paragon | 4WW | Enchantment Creature — Human Soldier | Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. 4/6 |
Campaign of Vengeance | 3WB | Enchantment | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
Pestilent Cauldron | 2B | Artifact | {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card. |