Card Codex

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17 May 2024: Card library updated.

Lair Delve

2G · Sorcery

Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Dizzying Swoop 1WInstant — Adventure Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
Lead Astray 1WInstant Tap up to two target creatures.
Chancellor of the Annex 4WWWCreature — Phyrexian Angel You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}. 5/6
Geomancer's Gambit 2RSorcery Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
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Expel from Orazca 1UInstant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Cerebral Confiscation 2BSorcery Choose one — • Target opponent discards two cards. • Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Restore Balance Sorcery Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Entish Restoration 2GInstant Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Mire's Toll BSorcery Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
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