M:tG card similarity search
· Plane — Azgol
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.
Name | Mana | Type | Text |
---|---|---|---|
Nezumi Road Captain | Enchantment Creature — Rat Rogue | Menace Vehicles you control have menace. (They can't be blocked except by two or more creatures.) 2/2 | |
Bad Moon | 1B | Enchantment | Black creatures get +1/+1. |
Basalt Golem | 5 | Artifact Creature — Golem | Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender. 2/4 |
Aspiring Aeronaut | 3U | Creature — Human Artificer | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. 1/2 |
Soul Snare | W | Enchantment | {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. |
Pendrell Flux | 1U | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." |
Followed Footsteps | 3UU | Enchantment — Aura | Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature. |
Battle for Bretagard | 1GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. |
Ancestral Hot Dog Minotaur | Stickers | {TK}{TK} — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {TK}{TK}{TK} — Flying {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | |
Drop of Honey | G | Enchantment | At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey. |