Card Codex

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17 May 2024: Card library updated.

Lair of the Hydra

· Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Similar cards

Color identity:
NameManaTypeText
Slagwoods Bridge Artifact Land Slagwoods Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {G}.
Tanglepool Bridge Artifact Land Tanglepool Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {U}.
Thornglint Bridge Artifact Land Thornglint Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {W}.
Cathedral of War Land Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.
Vengeant Earth 1GInstant Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Teferi's Isle Legendary Land Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U}.
Cloudpost Land — Locus Cloudpost enters the battlefield tapped. {T}: Add {C} for each Locus on the battlefield.
Mana Geyser 3RRSorcery Add {R} for each tapped land your opponents control.
Lorehold Campus Land Lorehold Campus enters the battlefield tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.
Prismari Campus Land Prismari Campus enters the battlefield tapped. {T}: Add {U} or {R}. {4}, {T}: Scry 1.
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