M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Holy Frazzle-Cannon | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1} | |
| A-Nezumi Prowler | 1B | Artifact Creature — Rat Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Nezumi Prowler enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control. 3/1 |
| Cleric of Life's Bond | WB | Creature — Vampire Cleric | Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2 |
| Iroas, God of Victory | 2RW | Legendary Enchantment Creature — God | Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. 7/4 |
| Mastery of the Unseen | 1W | Enchantment | Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
| Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |
| Fraying Line | 4 | Artifact | When Fraying Line enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures. |
| Aggravated Assault | 2R | Enchantment | {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. |
| Sip of Hemlock | 4BB | Sorcery | Destroy target creature. Its controller loses 2 life. |
| Battle Plan | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |