M:tG card similarity search
3WW · Creature — Kor Soldier
Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3
Name | Mana | Type | Text |
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Marsh Threader | 1W | Creature — Kor Scout | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Bomber Corps | 1R | Creature — Human Soldier | Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. 1/2 |
Rhythm of the Wild | 1RG | Enchantment | Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) |
Tyranid Prime | 1GU | Creature — Tyranid | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve. 0/4 |
Colonel Autumn | 1WB | Legendary Creature — Human Soldier | Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3 |
Nylea, God of the Hunt | 3G | Legendary Enchantment Creature — God | Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn. 6/6 |
Battering Sliver | 5R | Creature — Sliver | All Sliver creatures have trample. 4/4 |
Horned Sliver | 2G | Creature — Sliver | All Sliver creatures have trample. 2/2 |
Krosan Groundshaker | 4GGG | Creature — Beast | {G}: Target Beast creature gains trample until end of turn. 6/6 |
Living Artifact | G | Enchantment — Aura | Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. |