M:tG card similarity search
3WW · Creature — Kor Soldier
Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Steadfast Sentry | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2 |
Screamer-Killer | 4R | Creature — Tyranid | Trample Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. 5/5 |
Storm Spirit | 3GWU | Creature — Elemental Spirit | Flying {T}: Storm Spirit deals 2 damage to target creature. 3/3 |
Chariot of the Sun | 3 | Artifact | {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1. |
Force of Nature | 2GGGG | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8 |
Adriana, Captain of the Guard | 3RW | Legendary Creature — Human Knight | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4 |
Firebolt | R | Sorcery | Firebolt deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Fires of Undeath | 2R | Instant | Fires of Undeath deals 2 damage to any target. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Geistflame | R | Instant | Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Magus of the Arena | 4RR | Creature — Human Wizard | {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) 5/5 |