M:tG card similarity search
3WW · Creature — Kor Soldier
Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Mask of the Schemer | 2U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2} |
Silver Erne | 3U | Creature — Bird | Flying, trample 2/2 |
Chandra's Revolution | 3R | Sorcery | Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step. |
Gorm the Great | 3G | Legendary Creature — Giant Warrior | Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. 2/7 |
Veteran Warleader | 1GW | Creature — Human Soldier Ally | Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. */* |
Bamboozling Beeble | U | Creature — Beeble | Protection from Robots {1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore. 1/1 |
The Avenger | Hero | {3}, {T}: Target creature you control gains deathtouch until end of turn. | |
Sentinel Sliver | 1W | Creature — Sliver | Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) 2/2 |
Furnace Brood | 3R | Creature — Elemental | {R}: Target creature can't be regenerated this turn. 3/3 |
Spectral Hunt-Caller | 4G | Creature — Wolf Spirit | {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. 4/4 |