Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lancers en-Kor

3WW · Creature — Kor Soldier

Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3

Similar cards

Color identity:
NameManaTypeText
Dolmen Gate 2Artifact Prevent all combat damage that would be dealt to attacking creatures you control.
Moonlight Geist 2WCreature — Spirit Flying {3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn. 2/1
Chant of Vitu-Ghazi 6WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Encircling Fissure 2WInstant Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Lithomancer's Focus WInstant Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Stormwild Capridor 2WCreature — Bird Goat Flying If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. 1/3
Benalish Missionary WCreature — Human Cleric {1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. 1/1
Warning WInstant Prevent all combat damage that would be dealt by target attacking creature this turn.
Opal-Eye, Konda's Yojimbo 1WWLegendary Creature — Fox Samurai Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. 1/4
Barbed Wire 3Artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Page 20