Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Land Aid '04

GG · Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Similar cards

Color identity:
NameManaTypeText
Sarkhan, Dragonsoul 4RRLegendary Planeswalker — Sarkhan [+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [−3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [−9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. Loyalty 5
Wayfaring Giant 5WCreature — Giant Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control. 1/3
Vesuva Land You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Grown from the Stump Sorcery Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard.
Allied Strategies 4USorcery Domain — Target player draws a card for each basic land type among lands they control.
Nahiri's Lithoforming XRRSorcery Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
A-Circle of the Land Druid 1GCreature — Gnome Druid When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 2/1
Micromancer 3UCreature — Human Wizard When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. 3/3
Druidic Satchel 3Artifact {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Paradigm Shift 1USorcery Exile all cards from your library. Then shuffle your graveyard into your library.
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