Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Land Grant

1G · Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Genesis Hydra XGGCreature — Plant Hydra When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. 0/0
Brazen Upstart RGWCreature — Elf Shaman Vigilance When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/2
Goblin Dark-Dwellers 3RRCreature — Goblin Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 4/4
Death Spark RInstant Death Spark deals 1 damage to any target. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
Nissa, Nature's Artisan 4GGLegendary Planeswalker — Nissa [+3]: You gain 3 life. [−4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. [−12]: Creatures you control get +5/+5 and gain trample until end of turn. Loyalty 5
Varolz, the Scar-Striped 1BGLegendary Creature — Troll Warrior Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Sacrifice another creature: Regenerate Varolz, the Scar-Striped. 2/2
Free the Fae 1UInstant — Adventure Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
Shapeshifter's Marrow 2UUEnchantment At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
Circle of the Land Druid 1GCreature — Gnome Druid When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 1/1
Kolvori, God of Kinship 2GGLegendary Creature — God As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4
Page 226