Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Land Leeches

1GG · Creature — Leech

First strike 2/2

Similar cards

Color identity:
NameManaTypeText
Fighter Class RWEnchantment — Class (Gain the next level as a sorcery to add its ability.) When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Patient Naturalist 2GCreature — Human Scout When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) 2/3
Genesis Wave XGGGSorcery Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Victory of the Pyrohammer 3RREnchantment — Saga (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps." II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
Flame-Kin War Scout 3RCreature — Elemental Scout When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. 2/4
Magnus the Red 3URLegendary Creature — Demon Primarch Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token. 4/5
Averna, the Chaos Bloom GURLegendary Creature — Elemental Shaman As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.) 4/2
Canker Abomination 2B/GB/GCreature — Treefolk Horror As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. 6/6
Elvish Hunter 1GCreature — Elf Archer {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. 1/1
Kithkin Shielddare 1WCreature — Kithkin Soldier {W}, {T}: Target blocking creature gets +2/+2 until end of turn. 1/1
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