M:tG card similarity search
W · Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Demand | 1WU | Sorcery | Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. |
Safewright Quest | G/W | Sorcery | Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. |
Unlikely Meeting | 2U | Sorcery — Adventure | Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |
Archaeomancer's Map | 2W | Artifact | When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. |
A-Sprouting Goblin | 1R | Creature — Goblin Druid | Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2 |
Selfie Preservation | 1G | Sorcery | Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. |
Birthright Boon | 1W | Sorcery — Adventure | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
Open the Armory | 1W | Sorcery | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
Caravan Vigil | G | Sorcery | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. |
Clever Combo | 1G | Sorcery | Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle. |