M:tG card similarity search
U · Creature — Zombie
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Tezzeret's Ambition | 3UU | Sorcery | Draw three cards. If you control no artifacts, discard a card. |
Walking Dream | 3U | Creature — Illusion | Walking Dream can't be blocked. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. 3/3 |
Rimewind Taskmage | 1U | Creature — Human Wizard | {1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents. 1/2 |
Star Whale | 6UU | Creature — Alien Whale | Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8 |
Blinding Souleater | 3 | Artifact Creature — Phyrexian Cleric | {W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.) 1/3 |
Sterling Keykeeper | 1W | Creature — Human Mercenary | {2}, {T}: Tap target non-Mount creature. 2/2 |
Stitcher's Supplier | B | Creature — Zombie | When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1 |
Spore Cloud | 1GG | Instant | Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. |
Narfi, Betrayer King | 3UB | Legendary Snow Creature — Zombie Wizard | Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) 4/3 |
Lodestone Myr | 4 | Artifact Creature — Myr | Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. 2/2 |