Card Codex

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17 May 2024: Card library updated.

Last March of the Ents

6GG · Sorcery

This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
Sootwalkers 2B/RB/RCreature — Elemental Rogue Sootwalkers can't be blocked by white creatures. 3/3
K-9, Mark I ULegendary Artifact Creature — Robot Dog Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward {1}. Affirmative — {1}{U}, {T}: Target legendary creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.) 1/1
Stall for Time 2WInstant Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card.
Dennick, Pious Apprentice WULegendary Creature — Human Soldier Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3
Shifting Ceratops 2GGCreature — Dinosaur This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. 5/4
Jon Irenicus, Shattered One 2UBLegendary Creature — Elf Wizard At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. 3/3
Accumulated Knowledge 1UInstant Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Frantic Inventory 1UInstant Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
Take Inventory 1USorcery Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
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