Card Codex

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17 May 2024: Card library updated.

Last Stand

WUBRG · Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Similar cards

Color identity:
NameManaTypeText
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Withering Gaze 2USorcery Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Rasaad, Sylvan Monk 2GWLegendary Creature — Human Monk When Rasaad, Sylvan Monk dies, create two 2/2 green Boar creature tokens. 4/4
Ashuza's Breath 1RSorcery For each creature, choose a number from 0 to 2 at random. Ashuza's Breath deals that much damage to that creature.
Volrath's Gardens 1GEnchantment {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Vedalken Ghoul UBCreature — Vedalken Zombie Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. 1/1
Liesa, Shroud of Dusk 2WWBLegendary Creature — Angel Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life. 5/5
Shrieking Affliction BEnchantment At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
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