M:tG card similarity search
3U · Sorcery
Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Name | Mana | Type | Text |
---|---|---|---|
Wirewood Savage | 2G | Creature — Elf | Whenever a Beast enters the battlefield, you may draw a card. 2/2 |
Muse Drake | 3U | Creature — Drake | Flying When Muse Drake enters the battlefield, draw a card. 1/3 |
Visions of Beyond | U | Instant | Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. |
Mer Man | 4U | Host Creature — Human Fish | When this creature enters the battlefield, you may draw a card. 3/3 |
Tome Raider | 2U | Creature — Faerie | Flying When Tome Raider enters the battlefield, draw a card. 1/1 |
Sram, Senior Edificer | 1W | Legendary Creature — Dwarf Advisor | Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. 2/2 |
Dreamtail Heron | 4U | Creature — Elemental Bird | Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card. 3/4 |
Island Sanctuary | 1W | Enchantment | If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. |
Merchant of the Vale | 2R | Creature — Human Peasant | {2}{R}, Discard a card: Draw a card. 2/3 |
Nighthaze | B | Sorcery | Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card. |