M:tG card similarity search
3B · Enchantment
When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Gemrazer | 3G | Creature — Beast | Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. 4/4 |
Leading Performance | 1W | Sorcery | Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. |
Pia's Revolution | 2R | Enchantment | Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them. |
Grimlock, Dinobot Leader | 1RGW | Legendary Artifact Creature — Autobot | Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. 4/4 |
Maze's End | Land | Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. | |
Graf Rats | 1B | Creature — Rat | At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. 2/1 |
Serenity | 1W | Enchantment | At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. |
Witchbane Orb | 4 | Artifact | When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.) |
Jukai Naturalist | GW | Enchantment Creature — Human Monk | Lifelink Enchantment spells you cast cost {1} less to cast. 2/2 |
Haunting Voyage | 4BB | Sorcery | Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |