M:tG card similarity search
3B · Enchantment
When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Leaden Fists | 2U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. |
Feedback | 2U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. |
Grasp of the Hieromancer | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." |
Protective Bubble | 3U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) |
Jaheira, Stirring Harper | 1RG | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste." 3/4 |
Auratog | 1W | Creature — Atog | Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. 1/2 |
Faith Healer | 1W | Creature — Human Cleric | Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. 1/1 |
Guilty Conscience | W | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature. |
Inevitable End | 2B | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." |
Rite of Harmony | GW | Instant | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |