M:tG card similarity search
1UB · Sorcery
Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Name | Mana | Type | Text |
---|---|---|---|
Homestead Courage | W | Sorcery | Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Bribe Taker | 5G | Creature — Rhino Warrior | Trample When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker. 6/6 |
Ghoulcaller's Bell | 1 | Artifact | {T}: Each player mills a card. |
Empyrial Armor | 1WW | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each card in your hand. |
Nomad Mythmaker | 2W | Creature — Human Nomad Cleric | {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. 2/2 |
Angelic Voices | 2WW | Enchantment | Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. |
Grave Exchange | 4BB | Sorcery | Return target creature card from your graveyard to your hand. Target player sacrifices a creature. |
Aethersnatch | 4UU | Instant | Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) |
Mythos of Nethroi | 2B | Instant | Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell. |
Free the Fae | 1U | Instant — Adventure | Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand. |