M:tG card similarity search
1UB · Sorcery
Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Name | Mana | Type | Text |
---|---|---|---|
Tug of War | 4G | Sorcery | Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library. |
Knight of the Widget | 2W | Artifact Creature — Cyborg Knight | Vigilance Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. */* |
Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
Pulling Teeth | 1B | Sorcery | Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Rubinia Soulsinger | 2GWU | Legendary Creature — Faerie | You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. 2/3 |
Minthara, Merciless Soul | 2WB | Legendary Creature — Elf Cleric | Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2 |
Clever Combo | 1G | Sorcery | Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle. |
Selfless Samurai | 1W | Creature — Fox Samurai | Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2 |
Battle Brawler | 1B | Creature — Orc Warrior | As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. 2/2 |
Restless Bones | 2B | Creature — Skeleton | {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones. 1/1 |