Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lat-Nam's Legacy

1U · Instant

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Ambergris, Citadel Agent 2RLegendary Creature — Dwarf Cleric Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards. 3/2
Skittish Valesk 6RCreature — Beast At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5
Cabaretti Ascendancy RGWEnchantment At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
Empty City Ruse WSorcery Target opponent skips all combat phases of their next turn.
False Peace WSorcery Target player skips all combat phases of their next turn.
Balance of Power 3UUSorcery If target opponent has more cards in hand than you, draw cards equal to the difference.
Conflux 3WUBRGSorcery Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Zimone, Quandrix Prodigy GULegendary Creature — Human Wizard {1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. 1/2
Orzhov Advokist 2WCreature — Human Advisor At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. 1/4
Sneak Attack 3REnchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
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