M:tG card similarity search
3G · Creature — Phyrexian Insect
Lattice-Blade Mantis enters the battlefield with two oil counters on it. Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. 4/3
Name | Mana | Type | Text |
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Clockwork Dragon | 7 | Artifact Creature — Dragon | Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. 0/0 |
Clockwork Vorrac | 5 | Artifact Creature — Boar Beast | Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. 0/0 |
Viashino Firstblade | 1RW | Creature — Viashino Soldier | Haste When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. 2/2 |
Perrie, the Pulverizer | 1GWU | Legendary Creature — Rhino Soldier | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3 |
Aven Courier | 1U | Creature — Bird Advisor | Flying Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. 1/1 |
Shakedown Heavy | 2B | Creature — Ogre Warrior | Menace Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat. 6/4 |
Malamet War Scribe | 3WW | Creature — Cat Warrior | When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3 |
Civic Stalwart | 3W | Creature — Elephant Soldier | When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Noxious Assault | 3GG | Sorcery | Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter. |
Diamond City | Land | Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. |