Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Launch the Fleet

W · Sorcery

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Similar cards

Color identity:
NameManaTypeText
Speaker of the Heavens WCreature — Human Cleric Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery. 1/1
Pack Attack 2RInstant Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card.
Zealous Guardian W/UCreature — Kithkin Soldier Flash 1/1
Fable of the Mirror-Breaker 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." II — You may discard up to two cards. If you do, draw that many cards. III — Exile this Saga, then return it to the battlefield transformed under your control.
Not Dead After All BInstant Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Sliver Queen WUBRGLegendary Creature — Sliver {2}: Create a 1/1 colorless Sliver creature token. 7/7
Stormscape Familiar 1UCreature — Bird Flying White spells and black spells you cast cost {1} less to cast. 1/1
Unfortunate Accident BInstant Spree (Choose one or more additional costs.) + {2}{B} — Destroy target creature. + {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Royal Treatment GInstant Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Afterlife 2WInstant Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
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