M:tG card similarity search
2RR · Creature — Dog
Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Motivated Pony | 4G | Creature — Horse | Trample, haste Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn. 3/3 |
| Exclusion Mage | 2U | Creature — Human Wizard | When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2 |
| Avalanche Caller | 1U | Snow Creature — Human Wizard | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) 1/3 |
| Stern Proctor | UU | Creature — Human Wizard | When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. 1/2 |
| Phylath, World Sculptor | 4RG | Legendary Creature — Elemental | When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5 |
| Practiced Tactics | W | Instant | Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
| Sea Drake | 2U | Creature — Drake | Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3 |
| Dual Doomsuits | Artifact — Contraption | Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. | |
| Knight of the Mists | 2U | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. 2/2 |
| Phantom Tiger | 2G | Creature — Cat Spirit | Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. 1/0 |