Card Codex

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17 May 2024: Card library updated.

Lava Zombie

1BR · Creature — Zombie

When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. 4/3

Similar cards

Color identity:
NameManaTypeText
Lithatog 1RGCreature — Atog Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. 1/2
Black Oak of Odunos 2BCreature — Zombie Treefolk Defender {B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn. 0/5
Pangosaur 2GGCreature — Dinosaur Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6
Geothermal Kami 3GCreature — Spirit When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. 4/3
Alley Evasion WInstant Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.
Ovinomancer 2UCreature — Human Wizard When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1
Voracious Vampire 2BCreature — Vampire Knight Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. 2/2
Ashnod's Intervention BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Arcbound Whelp 3RArtifact Creature — Dragon Flying {R}: Arcbound Whelp gets +1/+0 until end of turn. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Flame Spirit 4RCreature — Elemental Spirit {R}: Flame Spirit gets +1/+0 until end of turn. 2/3
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