M:tG card similarity search
2W · Creature — Human Soldier
As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.) Lavabrink Venturer has protection from each mana value of the chosen quality. 3/3
Name | Mana | Type | Text |
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Embraal Bruiser | 1B | Creature — Human Warrior | Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1 |
The Fifteenth Doctor | 2UR | Legendary Creature — Time Lord Doctor | When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) 3/3 |
Mirage Mesa | Land — Desert | Mirage Mesa enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. | |
Gothmog, Morgul Lieutenant | 3B | Legendary Creature — Human Soldier | When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch. 3/3 |
Painter's Servant | 2 | Artifact Creature — Scarecrow | As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. 1/3 |
Heraldic Banner | 3 | Artifact | As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color. |
Silhana Starfletcher | 2G | Creature — Elf Druid Archer | Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters the battlefield, choose a color. {T}: Add one mana of the chosen color. 1/3 |
Prism Ring | 1 | Artifact | As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
Sandstone Oracle | 7 | Artifact Creature — Sphinx | Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. 4/4 |
Diamond Mare | 2 | Artifact Creature — Horse | As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3 |