M:tG card similarity search
· Land
Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
Name | Mana | Type | Text |
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Skybridge Towers | Land | Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. | |
The Autonomous Furnace | Land — Sphere | The Autonomous Furnace enters the battlefield tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card. | |
The Dross Pits | Land — Sphere | The Dross Pits enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card. | |
The Fair Basilica | Land — Sphere | The Fair Basilica enters the battlefield tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card. | |
The Hunter Maze | Land — Sphere | The Hunter Maze enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card. | |
The Surgical Bay | Land — Sphere | The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card. | |
Tramway Station | Land | Tramway Station enters the battlefield tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. | |
Waterfront District | Land | Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. | |
Twisted Sewer-Witch | 3BB | Creature — Human Warlock | When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) 3/4 |
Kamahl's Will | 3G | Instant | Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature. |